Tuesday, August 5, 2014

Halosar Trap

The Halosar Trap is derived from the Blackmar-Diemer Gambit. 

1. d4, d5
2. e4?! ....

The start of the Blackmar-Diemer Gambit. 

2. .... dxe4
3. Nc3, Nf6
4. f3, exf3
5. Qxf3?! ....

The Ryder Gambit.  White allows the d-pawn to be captured and lays a trap.

5. .... Qxd4
6. Be3, Qb4
7. 0-0-0, Bg4


8. Nb5 ....

White threatens mate by Nxc7. 

8. .... Na6
9. Qxb7, Qe4
10. Qxa6, Qxe3+

Worse is 10....Bxd1, 11. Kxd1 Rd8+, 12. Bd2 and White is winning.  For example 12....Ng4 13. Nxc7+ Kd7, 14. Qxa7 ....


11. Kb1, Qc5


12. Nf3 ....

White threatens Qb7 and wins either the a-pawn or the c-pawn by force. 



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